An engine that can transform a sequence of bytes in a specific charset into a sequence of
sixteen-bit Unicode characters.
The input byte sequence is provided in a byte buffer or a series
of such buffers. The output character sequence is written to a character buffer
or a series of such buffers. A decoder should always be used by making
the following sequence of method invocations, hereinafter referred to as a
decoding operation:
Reset the decoder via the Invoke the Invoke the Invoke the There are two general types of decoding errors. If the input byte
sequence is not legal for this charset then the input is considered malformed. If
the input byte sequence is legal but cannot be mapped to a valid
Unicode character then an unmappable character has been encountered.
How a decoding error is handled depends upon the action requested for
that type of error, which is described by an instance of the
Each invocation of the reset method, unless it
has not been used before; decode method zero or more times, as
long as additional input may be available, passing false for the
endOfInput argument and filling the input buffer and flushing the
output buffer between invocations; decode method one final time, passing
true for the endOfInput argument; and then flush method so that the decoder can
flush any internal state to the output buffer. decode method will decode as many
bytes as possible from the input buffer, writing the resulting characters
to the output buffer. The decode method returns when more
input is required, when there is not enough room in the output buffer, or
when a decoding error has occurred. In each case a CoderResult
object is returned to describe the reason for termination. An invoker can
examine this object and fill the input buffer, flush the output buffer, or
attempt to recover from a decoding error, as appropriate, and try again.
CodingErrorAction class. The possible error actions are to ignorereportCoderResult object, or replace the erroneous input with the current value of the
replacement string. The replacement
has the initial value "\uFFFD";
its value may be changed via the replaceWith(java.lang.String) method.
The default action for malformed-input and unmappable-character errors
is to report them. The
malformed-input error action may be changed via the onMalformedInput method; the
unmappable-character action may be changed via the onUnmappableCharacter method.
This class is designed to handle many of the details of the decoding
process, including the implementation of error actions. A decoder for a
specific charset, which is a concrete subclass of this class, need only
implement the abstract decodeLoop method, which
encapsulates the basic decoding loop. A subclass that maintains internal
state should, additionally, override the implFlush and
implReset methods.
Instances of this class are not safe for use by multiple concurrent threads.
ByteBuffer, CharBuffer, Charset, CharsetEncoder