The BufferedImage subclass describes an Image with an accessible buffer of image data.
A BufferedImage is comprised of a ColorModel and a
Raster of image data.
The number and types of bands in the SampleModel of the
Raster must match the number and types required by the
ColorModel to represent its color and alpha components.
All BufferedImage objects have an upper left corner
coordinate of (0, 0). Any Raster used to construct a
BufferedImage must therefore have minX=0 and minY=0.
This class relies on the data fetching and setting methods
of Raster,
and on the color characterization methods of ColorModel.
extends
ColorModel, Raster, WritableRaster