Provides classes to support user interface layout. Each layout pane class supports a different layout strategy for its children and applications may nest these layout panes to achieve the needed layout structure in the user interface. Once a node is added to one of the layout panes, the pane will automatically manage the layout for the node, so the application should not position or resize the node directly; see "Node Resizability" for more details.
The scene graph layout mechanism is driven automatically by the system once
the application creates and displays a Scene
.
The scene graph detects dynamic node changes which affect layout (such as a
change in size or content) and calls requestLayout()
, which marks that
branch as needing layout so that on the next pulse, a top-down layout pass is
executed on that branch by invoking layout()
on that branch's root.
During that layout pass, the layoutChildren()
callback method will
be called on each parent to layout its children. This mechanism is designed
to maximize layout efficiency by ensuring multiple layout requests are coalesced
and processed in a single pass rather than executing re-layout on on each minute
change. Therefore, applications should not invoke layout directly on nodes.
The scene graph supports both resizable and non-resizable node classes. The
isResizable()
method on Node
returns whether a
given node is resizable or not. A resizable node class is one which supports a range
of acceptable sizes (minimum
<_ xmlns:range="urn:x-prefix:range" _="maximum)," a="a" allowing="allowing" and="and" code="code" determine="determine" during="during" following="following" for="for" given="given" it="it" its="its" layout="layout" methods="methods" needs="needs" node="node" nodes="nodes" nodes.="nodes." of="of" own="own" parent="parent" parents="parents" policy="policy" preferred="preferred" range="range" range:_="range:_" resizable="resizable" resize="resize" sibling="sibling" supports="supports" that="that" the="the" to="to" within="within">
public Orientation getContentBias() public double minWidth(double height) public double minHeight(double width) public double prefWidth(double height) public double prefHeight(double width) public double maxWidth(double height) public double maxHeight(double width)
Non-resizable node classes, on the other hand, do
not
have a consistent
resizing API and so are
not
resized by their parents during layout.
Applications must establish the size of non-resizable nodes by setting
appropriate properties on each instance. These classes return their current layout bounds for
min, pref, and max, and the resize()
method becomes a no-op.
Resizable classes: Region
, Control
, WebView
Non-Resizable classes: Group
, Shape
, Text
For example, a Button control (resizable) computes its min, pref, and max sizes which its parent will use to resize it during layout, so the application only needs to configure its content and properties:
Button button = new Button("Apply");
However, a Circle (non-resizable) cannot be resized by its parent, so the application
needs to set appropriate geometric properties which determine its size:
Circle circle = new Circle();
circle.setRadius(50);
For example, to override the preferred size of a ListView:
listview.setPrefSize(200,300);
Or, to change the max width of a button so it will resize wider to fill a space:
button.setMaxWidth(Double.MAX_VALUE);
For the inverse case, where the application needs to clamp the node's min or max size to its preferred:
listview.setMaxSize(Region.USE_PREF_SIZE, Region.USE_PREF_SIZE);
And finally, if the application needs to restore the intrinsically computed values:
listview.setPrefSize(Region.USE_COMPUTED_SIZE, Region.USE_COMPUTED_SIZE);
Node
provides the layoutBounds
property to define the 'logical' bounds
of the node for layout and boundsInParent
to define the visual bounds
once all effects, clipping, and transforms have been applied.
These two bounds properties will often differ for a given node and
layoutBounds
is computed differently depending on the node class:
Node Type | Layout Bounds |
---|---|
Shape ,ImageView |
Includes geometric bounds (geometry plus stroke). Does NOT include effect, clip, or any transforms. |
Text |
logical bounds based on the font height and content width, including white space.
can be configured to be tight bounds around chars glyphs by setting boundsType .
Does NOT include effect, clip, or any transforms.
|
Region , Control , WebView |
always [0,0 width x height] regardless of visual bounds,
which might be larger or smaller than layout bounds.
|
Group |
Union of all visible childrens' visual bounds ( boundsInParent )
Does NOT include effect, clip, or transforms set directly on group,
however DOES include effect, clip, transforms set on individual children since
those are included in the child's boundsInParent .
|
So for example, if a DropShadow
is added to a shape,
that shadow will
not
be factored into layout by default. Or, if a
ScaleTransition
is used to
pulse the size of a button, that pulse animation will not disturb layout around
that button. If an application wishes to have the effect, clip, or transform
factored into the layout of a node, it should wrap that node in a Group.